package de.koller.reason.render.obj;

public class Polygon {

	public final Vertex[] verteces = new Vertex[3];
	public Texture texture = null;
	
	public Polygon() {
		for( int i = 0; i < verteces.length; i++ )
			verteces[i] = new Vertex();
	}
	
	public Polygon( Vertex v1, Vertex v2, Vertex v3 ) {
		verteces[0] = v1;
		verteces[1] = v2;
		verteces[2] = v3;
	}
	
}
